Guest artist series

Our Guest Artist Series is a non-profit online gallery created to inspire artists and creative audiences. Every month a new video highlights the work and process of a featured Guest Artist.

Mega Man X Redesign

Scott Zenteno

Mega Man X Redesign brings the titular game's Ride Armor into the 21st century by converting the original 2D sprite into a fully-realized 3D design.

Artist Scott Zenteno says, "I recently picked up Blender and wanted to take something I loved from the past and bring it into the modern era! The Ride Armor was the first boss from Mega Man X and faithfully translating its pixels was a great time."

Learn more about the artist

Quiet Sunset

Anda Sung

Quiet Sunset is a concept illustration inspired by Gothic architecture and the peaceful stillness of winter. As the sun breaks through the clouds, it casts a warm, welcoming glow on a lone angel statue guarding the graves of the dead.

Learn more about the artist


Giselle Ukardi

There are few things better than the joy of discovering a new friend. Hello looks to capture that heartwarming moment of surprise and wonder as a precocious mermaid lass meets an adorable new octopus buddy.

Learn more about the artist

Retro Ramen Drive-In

Kenny Vo

The year is 2280. You're hungry for something warm, but you need it quick. Where does a citizen of the retro-future go to grab a bite? Just hit the local Ramen Drive-In. A friendly bot is always there to rush out yummy noodles straight to your hover car. Enjoy a bowl under the neon glow.

Learn more about the artist

The Gate Keeper

Andy An

The Gate Keeper is a concept design for a robot called ORB 000, an intelligent AI that's housed at the entrance of a bio-research facility located within The Fungus Forest. Its primary function is to serve as sector overseer and status reporter, as well as coordinate with ORB models from other Sectors to help monitor the entire facility.

Learn more about the artist

Demon Witch

Tan Zhi Hui

Demon Witch is a fan art piece based on artist Tan Zhi Hui's favorite Dota 2 hero, Lion, combined with a simple shape exploration that looks to push a character's deformation to the limit. Hui says, "Exercises like this remind me of when I first discovered my current drawing style, [and] how much I enjoy painting."

Learn more about the artist


Chris Howard

Kango depicts the light refueling ship of the same name as it makes its way back to base. The vehicle was designed for the dirty and bleak world of Cascadia, a personal project created by artist Chris Howard to explore how emerging VR tools can be implemented in the design process. Kango was created in part with Oculus Medium, demonstrating how VR can be utilized by concept artists as a powerful creative tool.

Learn more about the artist


David Paget

ARK is a character design that artist David Paget created for an ongoing personal project. Set in a bleak vision of the future, it explores and experiments with concepts that revolve around one question: what does it mean to be human?

Learn more about the artist

A Banana Teuthis

Janine Bertet

A Banana Teuthis is a loose concept exploration of a creature that artist Janine Bertet has been developing in her spare time. The "banana teuthis" is based on the real-world banana eel mixed with exaggerated, predatory and slightly comical features.

Learn more about the artist

Sniper Squadron 3396

David Knapp

Sniper Squadron 3396 shows off the design of the SQ-5, a variable-geometry aircraft developed for the United States Navy. These unmanned drones are capable of flying at high rates of speed and low altitudes to avoid enemy detection, using their "swing wings" to reduce airspeed and stabilize the craft before firing. Squadrons of SQ-5s operate alongside Navy SEAL teams on the ground, taking out targets with speed, accuracy and precision.

Learn more about the artist

Interested in being featured?

get in touch