Esther Wu is a concept artist, marketing artist, and illustrator in the games industry who enjoys designing worlds, mechs, and thinking of the narrative behind-the-scenes. Their specialties are in environment design, architectural design, pre-production and keyframe illustrations, and have contributed work to titles such as Forza 6, Destiny 2: Tangled Shore, and Call of Duty: Black Ops 4.
They currently work as a concept artist at Turtle Rock Studios where they love to experiment and discover new things to incorporate into their art.