Nacho Yagüe has been making video game concept art for over 14 years. He got his start working at Spanish development houses like Tragnarion Studios and GRIN Barcelona, where he worked on 2009's Wanted:Weapons of Fate. He eventually worked his way up to become an Art Director at Ubisoft, where he worked out of the Barcelona, Sofia, and Toronto studios on games like Assassin's Creed 3: Liberation, Splinter Cell: Blacklist, Assassin's Creed Unity and Watch Dogs 2.
After 5 years in Canada, Yagüe has returned to the city where he started his career as the Art Director of Gameloft Barcelona, where they recently released Asphalt 9: Legends.