Guest Artist Series

First Encounter


Nacho Yagüe

Using bright, dreamlike light to reinforce the joy of the moment, First Encounter portrays the fateful meeting of a precocious young boy and the infant monkey who would eventually become his long-time traveling companion. It serves as a prequel to an earlier work of Yagüe's entitled The Delivery, which concludes the saga of their journey when the boy - now a fully grown man - reunites the monkey with his mother after years of walking and searching.


Nacho Yagüe

Nacho Yagüe has been making video game concept art for over 14 years. He got his start working at Spanish development houses like Tragnarion Studios and GRIN Barcelona, where he worked on 2009's Wanted:Weapons of Fate. He eventually worked his way up to become an Art Director at Ubisoft, where he worked out of the Barcelona, Sofia, and Toronto studios on games like Assassin's Creed 3: Liberation, Splinter Cell: Blacklist, Assassin's Creed Unity and Watch Dogs 2.

After 5 years in Canada, Yagüe has returned to the city where he started his career as the Art Director of Gameloft Barcelona, where they recently released Asphalt 9: Legends. - Instagram

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